Latest game developments

I said last post that I’d write something about the games I’m working on at the moment. Since then my web hosting went down and then I got distracted. Still, here we are.

Aside from the millions of ideas floating around my head (most of which need an artist and writer to ever get anywhere – hint hint) I’ve got two games on the go. The first one which, owing to its secretive nature, I’ll code name ‘Secret Project’ has been around since October last year. Its something of an experiment created as a sequel to another experiment and I’m not the only one working on it. In fact I have no idea what’s happened to it so far. For a game that was supposed to be finished in a little over a month it’s certainly been around awhile…

The second game is, owing to its surrounding air of disappointment-dissipating mystery, code-named ‘Mystery Project’. I’m reluctant to reveal too much about this one because although I know (nearly) exactly what I want to do with it, I’m not sure if I can actually do it in AGS. I will say that while I’m making it in my favourite game-making program, Adventure Game Studio, it’s not an adventure game. But it does have something to do with adventure games. Also its at 640×480 resolution, so if it ever gets done I’ll have done a different res in each of my main games.

Also here’s a small cut out from a screenshot of Mystery Project…

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